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  1. #1
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    self portrait

    OK, so I know that the whole HDR thing isn't for everyone..but I like it, and I did a self portrait taken at some ruins of an old slave house on a site that used to be a plantation.
    Enjoy!
    Chad


  2. #2
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    Well, you can never have enough self-portraits! My experience has been that few people can take my portrait as well as I think I can do it myself.

    I think this HRD thing is an interesting technique. A number of my desktop wallpapers are in this style. Could you briefly explain how it's done? I have been trying to emulate the effect with Photoshop, but I've not had a lot of success.

    Regards,
    Rex.
    At any moment you must be prepared to give up who you are today for who you could become tomorrow.

  3. #3
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    high dynamic range imaging (HDRI or just HDR) is a set of techniques that allows a greater dynamic range of luminances between light and dark areas of a scene than normal digital imaging techniques. The intention of HDRI is to accurately represent the wide range of intensity levels found in real scenes ranging from direct sunlight to shadows.

    High dynamic range imaging was originally developed in the 1930s and 1940s by Charles Wyckoff. Wyckoff's detailed pictures of nuclear explosions appeared on the cover of Life magazine in the mid 1940s. The process of tone mapping together with bracketed exposures of normal digital images, giving the end result a high, often exaggerated dynamic range, was first reported in 1993,[1] and resulted in a mathematical theory of differently exposed pictures of the same subject matter that was published in 1995 by Steve Mann and Rosalind Picard.[2] In 1997 this technique of combining several differently exposed images to produce a single HDR image was presented to the computer graphics community by Paul Debevec.

    This method was developed to produce a high dynamic range image from a set of photographs taken with a range of exposures. With the rising popularity of digital cameras and easy-to-use desktop software, the term HDR is now popularly used[3] to refer to this process. This composite technique is different from (and may be of lesser or greater quality than) the production of an image from a single exposure of a sensor that has a native high dynamic range. Tone mapping is also used to display HDR images on devices with a low native dynamic range, such as a computer screen.

    The idea of using several exposures to fix a too-extreme range of luminance was pioneered as early as the 1850s by Gustave Le Gray to render seascapes showing both the sky and the sea. Such rendering was impossible at the time using standard techniques, the luminosity range being too extreme. Le Gray used one negative for the sky, and another one with a longer exposure for the sea, and combined the two in a single picture in positive.[4]

    The desirability of HDR has been recognised for decades but its wider usage was, until quite recently, precluded by the limitations imposed by the available computer processing power. Probably the first practical application of HDRI was by the movie industry in late 1980s and, in 1985, Gregory Ward created the Radiance RGBE image file format which was the first (and still the most commonly used) High Dynamic Range Imaging file format. Steve Mann developed the method for producing digital images having extended dynamic range at the MIT Media Laboratory and filed a patent on the technique in May of 1996. US patent 5,828,793 was issued in October 1998 for this work. In 1997 the technique of combining several differently exposed images to produce a single HDR image was presented to the public by Paul Debevec and his research has since contributed significantly to the popularization of HDRI.[citation needed]

    HDRI is commonly used in the real estate and architectural photography markets[5] due to its advantage of properly exposing both window and room areas simultaneously.

    Until recently there were no "pure" examples of HDR based cinematography, since the effects were most commonly used during composited sequences in films. However with the advent of low cost consumer digital cameras, many amateurs began posting HDR timelapse videos on the Internet. In 2008 Mobius/Quark Films released "Silicon Valley Timelapse" which is said to feature almost 1.1 million frames of tone mapped HDR, making it the largest single source of tone mapped HDR footage available to date.

  4. #4
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    Nice photo. Unlike Rex, I don't photograph well (no matter who takes the photo.)
    [I][B]Nearly all men can stand adversity. If you really want to test a man’s character,
    Give him power.[/B][/I] - [I]Abraham Lincoln[/I]

  5. #5
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    Quote Originally Posted by Bart_In_A_Kilt View Post
    high dynamic range imaging (HDRI or just HDR) is a set of techniques . . .
    Thanks for the explanation, BIAT. I had no idea what HDR was, only that I liked the photo Chad did. Is this something I can do with my little-ole' digital camera?
    "Touch not the cat bot a glove."

  6. #6
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    Quote Originally Posted by Bart_In_A_Kilt View Post
    high dynamic range imaging (HDRI or just HDR) is a set of techniques that allows a greater dynamic range of luminances between light and dark areas of a scene than normal digital imaging techniques. The intention of HDRI is to accurately represent the wide range of intensity levels found in real scenes ranging from direct sunlight to shadows.

    High dynamic range imaging was originally developed in the 1930s and 1940s by Charles Wyckoff. Wyckoff's detailed pictures of nuclear explosions appeared on the cover of Life magazine in the mid 1940s. The process of tone mapping together with bracketed exposures of normal digital images, giving the end result a high, often exaggerated dynamic range, was first reported in 1993,[1] and resulted in a mathematical theory of differently exposed pictures of the same subject matter that was published in 1995 by Steve Mann and Rosalind Picard.[2] In 1997 this technique of combining several differently exposed images to produce a single HDR image was presented to the computer graphics community by Paul Debevec.

    This method was developed to produce a high dynamic range image from a set of photographs taken with a range of exposures. With the rising popularity of digital cameras and easy-to-use desktop software, the term HDR is now popularly used[3] to refer to this process. This composite technique is different from (and may be of lesser or greater quality than) the production of an image from a single exposure of a sensor that has a native high dynamic range. Tone mapping is also used to display HDR images on devices with a low native dynamic range, such as a computer screen.

    The idea of using several exposures to fix a too-extreme range of luminance was pioneered as early as the 1850s by Gustave Le Gray to render seascapes showing both the sky and the sea. Such rendering was impossible at the time using standard techniques, the luminosity range being too extreme. Le Gray used one negative for the sky, and another one with a longer exposure for the sea, and combined the two in a single picture in positive.[4]

    The desirability of HDR has been recognised for decades but its wider usage was, until quite recently, precluded by the limitations imposed by the available computer processing power. Probably the first practical application of HDRI was by the movie industry in late 1980s and, in 1985, Gregory Ward created the Radiance RGBE image file format which was the first (and still the most commonly used) High Dynamic Range Imaging file format. Steve Mann developed the method for producing digital images having extended dynamic range at the MIT Media Laboratory and filed a patent on the technique in May of 1996. US patent 5,828,793 was issued in October 1998 for this work. In 1997 the technique of combining several differently exposed images to produce a single HDR image was presented to the public by Paul Debevec and his research has since contributed significantly to the popularization of HDRI.[citation needed]

    HDRI is commonly used in the real estate and architectural photography markets[5] due to its advantage of properly exposing both window and room areas simultaneously.

    Until recently there were no "pure" examples of HDR based cinematography, since the effects were most commonly used during composited sequences in films. However with the advent of low cost consumer digital cameras, many amateurs began posting HDR timelapse videos on the Internet. In 2008 Mobius/Quark Films released "Silicon Valley Timelapse" which is said to feature almost 1.1 million frames of tone mapped HDR, making it the largest single source of tone mapped HDR footage available to date.
    Thanks for the information. At this point HDR seems to be a fad, but soon it may takes its rightful place.
    Past President, St. Andrew's Society of the Inland Northwest
    Member, Royal Scottish Country Dance Society
    Founding Member, Celtic Music Spokane
    Member, Royal Photographic Society

  7. #7
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    I'd like to know what knobs to turn on Photoshop, of that's how it's done. A quick step-by-step would be very helpful.

    Regards,
    Rex.
    At any moment you must be prepared to give up who you are today for who you could become tomorrow.

  8. #8
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    Cool pic. Thanks for sharing. It adds a very interesting effect.
    Thanks as well for the detailed explanation. I was not quite sure what it was all about. Now I do . Thank you.

  9. #9
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    Rex,
    The two ways of doing this type of photos area s follows.

    Take at least 3 shots in a row without moving the camera with three different exposure values. i.e. you would have an underexposed, a regular, and an overexposed version of the same picture. My camera and most DSLR's have whats called Auto-Bracketeing, which means that it automatically takes a three shot burst with a +/- 1,2,or 3 exposure value. Then using an HDR processing program, I use Photomtix, it merges the three exposures into one, then using the same program, you tonemap the image. I then go into Photoshop and adjust sharpness, hue, saturation and the like.
    The other way is to take one photo in RAW format, and use photoshop to "create" the three exposres. But I dont know alot about that way.
    Cheers,
    Chad

  10. #10
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    That’s freaky, the colors, and the almost fisheye perspective is, well freaky. Looks like it could be used as a Celtic album cover.
    C.P.Rogerson
    Kwajalein Atoll, Republic Marshall Islands

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