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  1. #1
    macwilkin is offline
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    clan tents...

    The weakest part, at least for me, was the clan tents. Not enough showed up (including any I had blood ties to).
    Just a general observation, since I cannot speak to the Greenville games specifically: remember that clan tents are manned by volunteers, who unlike the vendors, are not making a living by traveling around to various games. Some clan reps can only make so many games a year due to work and the cost of going to games (hotel, gas, clan tent fees, etc.)

    Also, a society may not have someone to represent them in your area, so no clan tent -- you could always check with the clan society and see if this is so, and then volunteer! We (clan societies in general) are always looking for volunteers to help out!

    Cheers,

    Todd

  2. #2
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    It was not a critique of the societies, there are plenty of ways to access them-> internet, Highlander magazine, etc.

    It was more of the games, which had FAR fewer than I've seen at others.

    Like 15 TOTAL

    Overall, not a bad weakness and one easily remedied.

  3. #3
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    Quote Originally Posted by MacWage
    Like 15 TOTAL
    You have to remember that there is no central governing body that puts out the word to all the clans that there's a new game in town. Usually what happens is that the people who visited it the first year come back next year to man a tent. That's happened to me with the new games in Knoxville. I didn't know about them until a week before they happened. But, I'll try to be there next year operating a tent for Barclay.

  4. #4
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    In addition, for any potential readers with influence, I was informed that the invited guests and, especially nobles, were markedly slighted at the games. I heard some talking (in the MacBubba tent-> THAT GROUP IS GREAT!!!!). Appearently, there was significant breech of edicate.

    Note to game planners . . . proper edicate is EXTREMELY important.

  5. #5
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    Quote Originally Posted by cajunscot
    Just a general observation, since I cannot speak to the Greenville games specifically: remember that clan tents are manned by volunteers, who unlike the vendors, are not making a living by traveling around to various games. Some clan reps can only make so many games a year due to work and the cost of going to games (hotel, gas, clan tent fees, etc.)

    Also, a society may not have someone to represent them in your area, so no clan tent -- you could always check with the clan society and see if this is so, and then volunteer! We (clan societies in general) are always looking for volunteers to help out!

    Cheers,

    Todd
    Todd is quite right. The games did a good job with it's advertising to
    the general public. I think they had a excellent turnout between 5 to 8
    thousand. They do need to work on their Clan recruiting.
    A number of folks will go back to their clans and say that they need
    to have a tent there next year.
    They are a little pricey for the
    Clans that do not reimburse their members for expenses of the
    tents. I think they were around $200 to $225.
    If they want more Clans they should off some spaces with less expenses.
    i.e. bring your own tent ext.
    The Foothills games did that this past year and had 3 times the number of
    clans they have had in the past.
    Nelson
    "Every man dies. Not every man really lives"
    Braveheart

  6. #6
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    An officer (at the end of the games, as everyone/vendors were packing up) said there were 10,000 presold tickets. Add to that an estimated 5-10,000 more paying at the gate, they guestimated 15-20,000 showed up in total.

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